2014-15 SMMHA ATOM/ PEEWEE REP TOURNAMENT
RULES AND REGULATIONS
October 24th, 25th & 26th, 2014
1/ This tournament is sanctioned by the O.M.H.A. and is subject to the Tournament Regulations issued by the O.M.H.A. apply.
2/ A team official will be required to show approved O.M.H.A. Roster, or equivalent, branch registration documents, for all players
and team officials, as well as signing the team contract form at the time of team registration prior to first scheduled game.
3/ All managers must report to the tournament desk in the arena of their game, at least one hour prior to each game and fill out
game sheet and make sure bench staff sign the game sheet.
4/ Teams should bring two (2) sets of sweaters, one dark (Visitor), one light (Home).
5/ The "Home Team" will be designated on the tournament game schedule.
6/ In case of conflicting sweater colours, the designated "Home Team" will change.
7/ Teams are guaranteed three (3) games in Round Robin format with a possible 4th or 5th in the finals.
8/ Teams must play all their scheduled tournament games.
9/ All teams must be prepared to take to the ice fifteen (15) minutes prior to their scheduled time.
10/ Games will consist of three 10 minute stop-time periods.
11/ Flooding will be at the end of each game of the tournament.
12/ There will be one or two divisions made up of 4 teams and the 3 preliminary games will be a round robin format within each
division (depending on full entry).
13/ Points: 2 points for a win, 1 point for a tie, and 0 points for a loss.
14/ TIED ROUND ROBIN GAMES: One (1), five minute sudden-victory overtime period during which teams will play three on three
plus their goaltender. If still tied then each team is awarded 1 point. Penalized players will serve their time and the team
with the power play will add a 4th player.
15/ The team with the most points will be declared division winners and the team with the second highest total points will be declared
runners-up. If teams are tied then the following tie breaking format will be used to determine which team will advance:
♦ If a two way tie, then the winner of the game between the two teams.
♦ If still tied then the team with the highest resultant from goals for divided by goals against.
♦ If still tied then the team with the lowest total penalty minutes, including a mercy rule adjustment.
♦ If a three way tie then the team with the highest resultant from goals for divided by goals against.
♦ If still tied, then the team with the lowest total penalty minutes.
16/ The SEMI FINALS will see the winner of one division playing the runners up of the other division. The winners of these games
advance to the Championship final.
17/ SEMI-FINALS & CHAMPIONSHIP GAMES: If tied after regulation play there will be a five minute sudden-victory overtime
period using the same format as round robin games. If still tied, a shoot-out will be utilized to determine the winner
(see shoot-out rule).
18/ Champions and Finalists of the championship game will receive awards.
19/ One Time-Out is allowed per team during the Semi-Final and Championship Games only. (Not during Round Robin Games)
20/ Any fighting penalties will result in immediate suspension, of the player(s) involved, from the tournament.
21/ Mercy Rule: If there is a 5 or more goal differential between teams at any time during the third period of any round robin
game, the remainder of the game shall be played as straight time even if the goal differential becomes less than 5. After
the commencement of straight time, minor penalties will be 3 minutes in duration and majors will be 7 minutes. Minor
penalties assessed during straight time will be adjusted to 2 minutes for tie breaker purposes and majors to 5 minutes.
22/ All decisions of the SMMHA Tournament Director, or in his/her absence the Atom or Peewee Tournament Convener, are final.
SHOOT-OUT RULE:
1. Shoot-outs only apply in Semi-Final and Championship games.
2. Each coach will appoint three players as shooters.
3. Shooters will alternate with the home team beginning first.
4. If one team scores on its first 2 shots and the other team does not score any goals on its first 2 shots, then the
third shooter is not necessary.
5. If still tied after 3 shooters, the Coaches will appoint another shooter, then it becomes a sudden-victory shoot- out.
The first team to score when the other team does not, shall be the winner.
6. No shooter may repeat until all skaters have taken their turn.
7. Shooters must maintain the order of the first round if a second round is necessary.
8. All applicable sections of the CHA Penalty Shot rule shall apply during shoot-outs.
Please direct all enquiries to the South Muskoka Minor Hockey Association Tournament Director:
South Muskoka Minor Hockey Association
Attention: TOURNAMENTS
920 Cedar Lane,
Bracebridge, ON P1L 0A2
tournaments@southmuskokaminorhockey.com